📋 Natives
7,132 total
_GET_WHISTLE_RANGE_MIN_FOR_BONDING_LEVEL
TASK
0xEB67D4E0…
_HAS_REQUESTED_CARRIABLE_CONFIG_LOADED
TASK
0xB8F52A3F…
_IS_ENTITY_REVIVABLE
TASK
0x6C50B9DC…
_IS_HAT_BEING_PICKED_UP
TASK
0x11CD066F…
_IS_HAT_BEING_PICKED_UP_2
TASK
0x4ECCC281…
_IS_PED_ARRESTING_ANY_PED
TASK
0xA9CC7856…
_IS_PED_BEING_LED
TASK
0xAC5045AB…
_IS_PED_DUELLING
TASK
0xC8B29D18…
_IS_PED_LEADING_HORSE
TASK
0xEFC4303D…
_IS_PED_LOOKING_AT_COORD
TASK
0x508F5053…
_IS_REVIVABLE_HORSE_PROMPT_VISIBLE
TASK
0x756C7B4C…
_IS_SCENARIO_GROUP_ENABLED_HASH
TASK
0xDCC37491…
_IS_SCENARIO_IN_USE
TASK
0x1ACBC313…
_IS_SCENARIO_POINT_ACTIVE
TASK
0x0CC36D41…
_IS_SCENARIO_POINT_FLAG_SET
TASK
0x8569C38D…
_MAKE_OBJECT_CARRIABLE
TASK
0x78B4567E…
_PED_FISHINGROD_HOOK_ENTITY
TASK
0x1A52076D…
_PED_FISHINGROD_HOOK_OBJECT
TASK
0xCE71C2F9…
_PED_IS_IN_SCENARIO_BASE
TASK
0x02EBBB39…
_REMOVE_CARRIABLE_CONFIG
TASK
0x6AFDA226…
_REQUEST_CARRIABLE_CONFIG
TASK
0xFF745B03…
_REQUEST_HERB_COMPOSITE_ASSET
TASK
0x73F0D032…
_RESET_SCENARIO_FOR_ENTITY
TASK
0x2E20878F…
_RESET_SCENARIO_SCRIPT
TASK
0x5A40040B…
_SET_ABOARD_PED_BOAT_POSE
TASK
0x517D01BF…
_SET_CARRIABLE_CONFIG_PROMPT_ENABLED
TASK
0x816A3ACD…
_SET_FISHING_BAIT
TASK
0x9B0C7FA0…
_SET_HOGTIE_ESCAPE_TIMER
TASK
0xAB591AE6…
_SET_INTIMIDATED_FACING_ANGLE
TASK
0x0FE797DD…
_SET_ITEM_INTERACTION_STATE
TASK
0xB35370D5…
_SET_PED_CLEAR_AIMING_IN_THE_AIR
TASK
0x34C00101…
_SET_PED_IGNORE_DEAD_BODIES
TASK
0x013A7BA5…
_SET_PED_PATH_AVOID_TRAFFIC
TASK
0x7C015D8B…
_SET_PED_PATH_LADDER_COST_MODIFIER
TASK
0x70F7A1EA…
_SET_PED_PATH_MAY_ENTER_DEEP_WATER
TASK
0x9DE63896…
_SET_PED_PATH_MAY_USE_SLIDING_SURFACES
TASK
0x06ECF392…
_SET_PED_PATH_NEVER_USE_INTERIORS
TASK
0x42CFD8FD…
_SET_PED_PATH_PREFER_HORSE_WALKABLE
TASK
0x21634375…
_SET_PED_PATH_PREFER_STAY_IN_WATER
TASK
0xC6170856…
_SET_PED_PATH_PREFER_TO_AVOID_FOLIAGE
TASK
0x12990818…
_SET_PED_PATH_PREFER_TO_AVOID_MUD
TASK
0x8BB283A7…
_SET_RANSACK_SCENARIO_CONTAINER_OPENING_STATE
TASK
0x188F8071…
_SET_SCENARIO_GROUP_ENABLED_HASH
TASK
0x9925EDDB…
_SET_SCENARIO_POINT_ACTIVE
TASK
0xEEE48293…
_SET_SCENARIO_POINT_COORDS
TASK
0x2056AB38…
_SET_SCENARIO_POINT_FLAG
TASK
0x5AF19B6C…
_SET_SCENARIO_POINT_HEADING
TASK
0xD3A0DA8F…
_SET_SCENARIO_POINT_RADIUS
TASK
0xC47D9080…
_SET_SCENARIO_TYPE_ENABLED_HASH
TASK
0xD00E50E6…
_SET_TASK_FISHING
TASK
0xF3735ACD…
TASK
_GET_WHISTLE_RANGE_MIN_FOR_BONDING_LEVEL
TASK::_GET_WHISTLE_RANGE_MIN_FOR_BONDING_LEVEL(int bondingLevel)
0xEB67D4E056C85A81 📋
📝 Parameters
1
int
bondingLevel
(integer)
↩️ Return Value
float
— Float (decimal)
💬 Comment
ℹ️ Metadata
Build:
1207
Copy Native copies the entire native to clipboard (Ex: Namespace::Native(Ped param1, Hash param2))
TASK::_GET_WHISTLE_RANGE_MIN_FOR_BONDING_LEVEL(int bondingLevel)
This value represents the lower bound used when computing whether a horse is considered "near" or "far" relative to the player, and is interpolated against the next level's max.