7,132 Natives
86 Namespaces
7,132 Results
🔍
📋 Natives 7,132 total
CREATE_PICKUP_ROTATE OBJECT 0x89180472…
CREATE_PORTABLE_PICKUP OBJECT 0x2EAF1FDB…
DELETE_OBJECT OBJECT 0x93191426…
DETACH_PORTABLE_PICKUP_FROM_PED OBJECT 0xCF463D1E…
DOES_OBJECT_OF_TYPE_EXIST_AT_COORDS OBJECT 0xBFA48E2F…
DOES_PICKUP_EXIST OBJECT 0xAFC1CA75…
DOES_PICKUP_OBJECT_EXIST OBJECT 0xD9EFB6DB…
DOES_PICKUP_OF_TYPE_EXIST_IN_AREA OBJECT 0xF9C36251…
DOES_RAYFIRE_MAP_OBJECT_EXIST OBJECT 0x52AF537A…
DOOR_SYSTEM_GET_DOOR_STATE OBJECT 0x160AA1B3…
DOOR_SYSTEM_GET_OPEN_RATIO OBJECT 0x65499865…
DOOR_SYSTEM_SET_AUTOMATIC_DISTANCE OBJECT 0x9BA001CB…
DOOR_SYSTEM_SET_AUTOMATIC_RATE OBJECT 0x03C27E13…
DOOR_SYSTEM_SET_DOOR_STATE OBJECT 0x6BAB9442…
DOOR_SYSTEM_SET_OPEN_RATIO OBJECT 0xB6E6FBA9…
FIX_OBJECT_FRAGMENT OBJECT 0xF9C16813…
FORCE_PICKUP_REGENERATE OBJECT 0x758A5C1B…
GET_CLOSEST_OBJECT_OF_TYPE OBJECT 0xE143FA22…
GET_OBJECT_FRAGMENT_DAMAGE_HEALTH OBJECT 0xB6FBFD07…
GET_OFFSET_FROM_COORD_AND_HEADING_IN_WORLD_COORDS OBJECT 0x163E252D…
GET_PICKUP_COORDS OBJECT 0x225B8B35…
GET_PICKUP_OBJECT OBJECT 0x5099BC55…
GET_RAYFIRE_MAP_OBJECT OBJECT 0xB48FCED8…
GET_RAYFIRE_MAP_OBJECT_ANIM_PHASE OBJECT 0x260EE4FD…
GET_SAFE_PICKUP_COORDS OBJECT 0x6E16BC25…
GET_STATE_OF_RAYFIRE_MAP_OBJECT OBJECT 0x899BA936…
GET_WEAPON_TYPE_FROM_PICKUP_TYPE OBJECT 0x08F96CA6…
HAS_CLOSEST_OBJECT_OF_TYPE_BEEN_BROKEN OBJECT 0x761B0E69…
HAS_OBJECT_BEEN_BROKEN OBJECT 0x8ABFB70C…
HAS_PICKUP_BEEN_COLLECTED OBJECT 0x80EC48E6…
IS_DOOR_CLOSED OBJECT 0xC531EE8A…
IS_DOOR_REGISTERED_WITH_SYSTEM OBJECT 0xC153C43E…
IS_OBJECT_A_PORTABLE_PICKUP OBJECT 0x0378C085…
IS_OBJECT_VISIBLE OBJECT 0x8B32ACE6…
IS_POINT_IN_ANGLED_AREA OBJECT 0x2A70BAE8…
ONLY_CLEAN_UP_OBJECT_WHEN_OUT_OF_RANGE OBJECT 0xADBE4809…
PLACE_OBJECT_ON_GROUND_PROPERLY OBJECT 0x58A850EA…
PREVENT_COLLECTION_OF_PORTABLE_PICKUP OBJECT 0x92AEFB5F…
REMOVE_ALL_PICKUPS_OF_TYPE OBJECT 0x27F9D613…
REMOVE_DOOR_FROM_SYSTEM OBJECT 0x464D8E14…
REMOVE_PICKUP OBJECT 0x3288D8AC…
SET_ACTIVATE_OBJECT_PHYSICS_AS_SOON_AS_IT_IS_UNFROZEN OBJECT 0x406137F8…
SET_CUSTOM_TEXTURES_ON_OBJECT OBJECT 0xE124889A…
SET_FORCE_OBJECT_THIS_FRAME OBJECT 0xF5380819…
SET_LOCAL_PLAYER_CAN_COLLECT_PORTABLE_PICKUPS OBJECT 0x78857FC6…
SET_LOCAL_PLAYER_PERMITTED_TO_COLLECT_PICKUPS_WITH_MODEL OBJECT 0x88EAEC61…
SET_MAX_NUM_PORTABLE_PICKUPS_CARRIED_BY_PLAYER OBJECT 0x0BF3B3BD…
SET_OBJECT_ALLOW_LOW_LOD_BUOYANCY OBJECT 0x4D89D607…
SET_OBJECT_PHYSICS_PARAMS OBJECT 0xF6DF6E90…
SET_OBJECT_TAKES_DAMAGE_FROM_COLLIDING_WITH_BUILDINGS OBJECT 0xEB6F1A9B…
OBJECT
CREATE_PICKUP_ROTATE
OBJECT::CREATE_PICKUP_ROTATE(Hash pickupHash, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, int flags, int p8, int p9, BOOL p10, Hash modelHash, int p12, float p13, Any p14)
0x891804727E0A98B7 📋
📝 Parameters 15
Quick Fill: 💡 Leave empty to use type-hinted values
Hash pickupHash
(integer)
float posX
(float)
float posY
(float)
float posZ
(float)
float rotX
(float)
float rotY
(float)
float rotZ
(float)
int flags
(integer)
int p8
(integer)
int p9
(integer)
BOOL p10
(bool)
Hash modelHash
(integer)
int p12
(integer)
float p13
(float)
Any p14
(Any)
↩️ Return Value
Pickup — Pickup
💬 Comment
flags: see CREATE_PICKUP
ℹ️ Metadata
Build: 1207 GTA Hash: 0x891804727E0A98B7 GTA JHash: 0xF015BFE2

Copy Native copies the entire native to clipboard (Ex: Namespace::Native(Ped param1, Hash param2))

OBJECT::CREATE_PICKUP_ROTATE(Hash pickupHash, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, int flags, int p8, int p9, BOOL p10, Hash modelHash, int p12, float p13, Any p14)