7,132 Natives
86 Namespaces
7,132 Results
🔍
📋 Natives 7,132 total
_SET_DAMAGE_CLOSE_DISTANCE_BONUS_TOTAL PLAYER 0x5006C366…
_SET_DAMAGE_FAR_DISTANCE_BONUS PLAYER 0xED591CB1…
_SET_DAMAGE_FAR_DISTANCE_BONUS_TOTAL PLAYER 0x1F0E3A44…
_SET_DEADEYE_ABILITY_DEPLETION_DELAY PLAYER 0x87063449…
_SET_DEADEYE_ABILITY_LEVEL PLAYER 0xF0FE8E79…
_SET_DEADEYE_ABILITY_LOCKED PLAYER 0x2797B8D6…
_SET_DEADEYE_ENTITY_AURA_EFFECT PLAYER 0x2B12B6FC…
_SET_DEADEYE_ENTITY_AURA_EFFECT_INTENSITY PLAYER 0x131E294E…
_SET_DEADEYE_TAGGING_CONFIG PLAYER 0x83FCD692…
_SET_DEADEYE_TAGGING_ENABLED PLAYER 0x6B5DDFB9…
_SET_DISABLE_PLAYER_WANTED_LEVEL PLAYER 0x8674D138…
_SET_LOCAL_PLAYER_PERSONA_ABILITY_FLAG PLAYER 0x7146CF43…
_SET_LOCKON_FOCUS_FIRE_VFX PLAYER 0x5F8E0303…
_SET_MAX_WANTED_LEVEL_2 PLAYER 0xEA6DE0CD…
_SET_MOUNT_PROMPT_DISABLED PLAYER 0x5B9813EC…
_SET_PED_ACTIVE_PLAYER_HORSE PLAYER 0x8FBF9EDB…
_SET_PED_AS_SADDLE_HORSE_FOR_PLAYER PLAYER 0xD2CB0FB0…
_SET_PLAYER_AIM_WEAPON PLAYER 0xCFFC3ECC…
_SET_PLAYER_CAN_MERCY_KILL PLAYER 0x39363DFD…
_SET_PLAYER_CAN_PICKUP_ABILITY PLAYER 0xD1A70C1E…
_SET_PLAYER_CAN_PICKUP_HAT PLAYER 0xACA45DDC…
_SET_PLAYER_COOPERATE_PROMPT_THIS_FRAME PLAYER 0xCBB54CC7…
_SET_PLAYER_DAMAGE_INFO_OVERRIDE PLAYER 0x78B3D19A…
_SET_PLAYER_DEAD_EYE_AURA_BY_HASH PLAYER 0x768E81AE…
_SET_PLAYER_DEFENSE_MODIFIER PLAYER 0x497A6539…
_SET_PLAYER_DEFENSE_TYPE_MODIFIER PLAYER 0x93F499CA…
_SET_PLAYER_EXPLOSIVE_WEAPON_DAMAGE_MODIFIER PLAYER 0x2D3ACE3D…
_SET_PLAYER_HAS_DISCOVERED_CHARACTER_NAME_MP PLAYER 0x7C32191D…
_SET_PLAYER_HAS_DISCOVERED_CHARACTER_NAME_SP PLAYER 0x946D46CD…
_SET_PLAYER_HAT_ACCESS PLAYER 0xA0C68328…
_SET_PLAYER_HEALTH_RECHARGE_TIME_MODIFIER PLAYER 0x535ED460…
_SET_PLAYER_HUNTING_WAGON PLAYER 0x6A4404BD…
_SET_PLAYER_IN_VEHICLE_TARGETING_MODE PLAYER 0x19B4F717…
_SET_PLAYER_INTERACTION_NEGATIVE_RESPONSE PLAYER 0x98CD760D…
_SET_PLAYER_INTERACTION_POSITIVE_RESPONSE PLAYER 0xC6366A58…
_SET_PLAYER_LASSO_DAMAGE_PER_SECOND PLAYER 0x43F50A7C…
_SET_PLAYER_LOCAL_ACCURACY_FLOOR_MODIFIER PLAYER 0x4EA69188…
_SET_PLAYER_MANAGE_BUFF_SUPER_JUMP PLAYER 0x292F0B6E…
_SET_PLAYER_MAX_AMMO_OVERRIDE_FOR_AMMO_TYPE PLAYER 0xE133C1EC…
_SET_PLAYER_MOOD PLAYER 0x39BED552…
_SET_PLAYER_MOUNT_STATE_ACTIVE PLAYER 0xDF939732…
_SET_PLAYER_OWNS_MOUNT PLAYER 0xE6D4E435…
_SET_PLAYER_OWNS_VEHICLE PLAYER 0xD0E02AA6…
_SET_PLAYER_PROMPT_LEAVE_TEXT PLAYER 0x06C3DB00…
_SET_PLAYER_PROMPT_MELEE_TEXT PLAYER 0x0FAF95D7…
_SET_PLAYER_PROMPT_SIT_TEXT PLAYER 0x988C9045…
_SET_PLAYER_REMOTE_ACCURACY_FLOOR_MODIFIER PLAYER 0xDEE80FED…
_SET_PLAYER_RESET_FLAG PLAYER 0x9F9A829C…
_SET_PLAYER_STAMINA_SPRINT_DEPLETION_MULTIPLIER PLAYER 0xBBADFB5E…
_SET_PLAYER_TOTAL_ACCURACY_MODIFIER PLAYER 0x967FF5BC…
PLAYER
_SET_DAMAGE_CLOSE_DISTANCE_BONUS_TOTAL
PLAYER::_SET_DAMAGE_CLOSE_DISTANCE_BONUS_TOTAL(Player player, float closeDamageBonus)
0x5006C36652D6EC56 📋
📝 Parameters 2
Quick Fill: 💡 Leave empty to use type-hinted values
Player player
(Player)
float closeDamageBonus
(float)
↩️ Return Value
void — Void (no return)
ℹ️ Metadata
Build: 1207

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PLAYER::_SET_DAMAGE_CLOSE_DISTANCE_BONUS_TOTAL(Player player, float closeDamageBonus)