📋 Natives
6,701 total
SET_CAM_SPLINE_PHASE
CAMERA
0x242B5874…
SET_CAM_SPLINE_SMOOTHING_STYLE
CAMERA
0xD1B0F412…
SET_CAM_USE_SHALLOW_DOF_MODE
CAMERA
0x16A96863…
SET_CAM_VIEW_MODE_FOR_CONTEXT
CAMERA
0x2A2173E4…
SET_CINEMATIC_BUTTON_ACTIVE
CAMERA
0x51669F7D…
SET_CINEMATIC_CAM_SHAKE_AMPLITUDE
CAMERA
0xC724C701…
SET_CINEMATIC_MODE_ACTIVE
CAMERA
0xDCF0754A…
SET_CINEMATIC_NEWS_CHANNEL_ACTIVE_THIS_UPDATE
CAMERA
0xDC9DA9E8…
SET_CUTSCENE_CAM_FAR_CLIP_THIS_UPDATE
CAMERA
0x12DED8CA…
SET_FIRST_PERSON_AIM_CAM_NEAR_CLIP_THIS_UPDATE
CAMERA
0x0AF7B437…
SET_FIRST_PERSON_AIM_CAM_RELATIVE_HEADING_LIMITS_THIS_UPDATE
CAMERA
0x2F7F2B26…
SET_FIRST_PERSON_AIM_CAM_RELATIVE_PITCH_LIMITS_THIS_UPDATE
CAMERA
0xBCFC632D…
SET_FIRST_PERSON_AIM_CAM_ZOOM_FACTOR
CAMERA
0x70894BD0…
SET_FIRST_PERSON_AIM_CAM_ZOOM_FACTOR_LIMITS_THIS_UPDATE
CAMERA
0xCED08CBE…
SET_FIRST_PERSON_FLASH_EFFECT_TYPE
CAMERA
0x5C41E6BA…
SET_FIRST_PERSON_FLASH_EFFECT_VEHICLE_MODEL_HASH
CAMERA
0x11FA5D34…
SET_FIRST_PERSON_FLASH_EFFECT_VEHICLE_MODEL_NAME
CAMERA
0x21E253A7…
SET_FIRST_PERSON_SHOOTER_CAMERA_HEADING
CAMERA
0x103991D4…
SET_FIRST_PERSON_SHOOTER_CAMERA_PITCH
CAMERA
0x759E13EB…
SET_FLY_CAM_COORD_AND_CONSTRAIN
CAMERA
0xC91C6C55…
SET_FLY_CAM_HORIZONTAL_RESPONSE
CAMERA
0x503F5920…
SET_FLY_CAM_MAX_HEIGHT
CAMERA
0xF9D02130…
SET_FLY_CAM_VERTICAL_CONTROLS_THIS_UPDATE
CAMERA
0xC8B5C4A7…
SET_FLY_CAM_VERTICAL_RESPONSE
CAMERA
0xE827B938…
SET_FOLLOW_CAM_IGNORE_ATTACH_PARENT_MOVEMENT_THIS_UPDATE
CAMERA
0xDD79DF9F…
SET_FOLLOW_PED_CAM_LADDER_ALIGN_THIS_UPDATE
CAMERA
0xC8391C30…
SET_FOLLOW_PED_CAM_THIS_UPDATE
CAMERA
0x44A113DD…
SET_FOLLOW_PED_CAM_VIEW_MODE
CAMERA
0x5A4F9EDF…
SET_FOLLOW_VEHICLE_CAM_HIGH_ANGLE_MODE_EVERY_UPDATE
CAMERA
0x9DFE13EC…
SET_FOLLOW_VEHICLE_CAM_HIGH_ANGLE_MODE_THIS_UPDATE
CAMERA
0x91EF6EE6…
SET_FOLLOW_VEHICLE_CAM_SEAT_THIS_UPDATE
CAMERA
0x5C90CAB0…
SET_FOLLOW_VEHICLE_CAM_VIEW_MODE
CAMERA
0xAC253D78…
SET_FOLLOW_VEHICLE_CAM_ZOOM_LEVEL
CAMERA
0x19464CB6…
SET_GAMEPLAY_CAM_ALTITUDE_FOV_SCALING_STATE
CAMERA
0xDB90C6CC…
SET_GAMEPLAY_CAM_ENTITY_TO_LIMIT_FOCUS_OVER_BOUNDING_SPHERE_THIS_UPDATE
CAMERA
0xFD3151CD…
SET_GAMEPLAY_CAM_FOLLOW_PED_THIS_UPDATE
CAMERA
0x8BBACBF5…
SET_GAMEPLAY_CAM_IGNORE_ENTITY_COLLISION_THIS_UPDATE
CAMERA
0x2AED6301…
SET_GAMEPLAY_CAM_MAX_MOTION_BLUR_STRENGTH_THIS_UPDATE
CAMERA
0x02257788…
SET_GAMEPLAY_CAM_MOTION_BLUR_SCALING_THIS_UPDATE
CAMERA
0x487A82C6…
SET_GAMEPLAY_CAM_RELATIVE_HEADING
CAMERA
0xB4EC2312…
SET_GAMEPLAY_CAM_RELATIVE_PITCH
CAMERA
0x6D0858B8…
SET_GAMEPLAY_CAM_SHAKE_AMPLITUDE
CAMERA
0xA87E0093…
SET_GAMEPLAY_COORD_HINT
CAMERA
0xD51ADCD2…
SET_GAMEPLAY_ENTITY_HINT
CAMERA
0x189E955A…
SET_GAMEPLAY_HINT_BASE_ORBIT_PITCH_OFFSET
CAMERA
0xD1F8363D…
SET_GAMEPLAY_HINT_CAMERA_BLEND_TO_FOLLOW_PED_MEDIUM_VIEW_MODE
CAMERA
0xE3433EAD…
SET_GAMEPLAY_HINT_CAMERA_RELATIVE_SIDE_OFFSET
CAMERA
0x5D7B620D…
SET_GAMEPLAY_HINT_CAMERA_RELATIVE_VERTICAL_OFFSET
CAMERA
0xC92717EF…
SET_GAMEPLAY_HINT_FOLLOW_DISTANCE_SCALAR
CAMERA
0xF8BDBF3D…
SET_GAMEPLAY_HINT_FOV
CAMERA
0x513403FB…
CAMERA
SET_CAM_SPLINE_PHASE
CAMERA::SET_CAM_SPLINE_PHASE(Cam cam, float p1)
0x242B5874F0A4E052 📋
📝 Parameters
2
Cam
cam
(Cam)
float
p1
(float)
↩️ Return Value
void
— Void (no return)
ℹ️ Metadata
Build:
323
Copy Native copies the entire native to clipboard (Ex: Namespace::Native(Ped param1, Hash param2))
CAMERA::SET_CAM_SPLINE_PHASE(Cam cam, float p1)