6,701 Natives
45 Namespaces
6,701 Results
🔍
📋 Natives 6,701 total
_SET_DRIFT_SLIP_ANGLE_LIMITS VEHICLE 0xDAF4C98C…
_SET_MAKE_TRAIN_SCAN_FOR_BLOCKING_ENTITIES VEHICLE 0x559B6073…
_SET_MINIMUM_TIME_BETWEEN_GEAR_SHIFTS VEHICLE 0x16CFBC5E…
_SET_NITROUS_IS_VISIBLE VEHICLE 0x465EEA70…
_SET_OVERRIDE_TRACTION_LOSS_MULTIPLIER VEHICLE 0xAFD262AC…
_SET_PLANE_AVOIDS_OTHERS VEHICLE 0xBAFB99B3…
_SET_REMAINING_NITROUS_DURATION VEHICLE 0x1AD0F63A…
_SET_TRANSMISSION_REDUCED_GEAR_RATIO VEHICLE 0x337EF33D…
_SET_VEHICLE_EXPLOSIVE_DAMAGE_SCALE VEHICLE 0x84D7FFD2…
_SET_VEHICLE_MAX_LAUNCH_ENGINE_REVS VEHICLE 0x5AE614EC…
_SET_VEHICLE_USE_HORN_BUTTON_FOR_NITROUS VEHICLE 0x1980F688…
ADD_ROAD_NODE_SPEED_ZONE VEHICLE 0x2CE544C6…
ADD_VEHICLE_COMBAT_ANGLED_AVOIDANCE_AREA VEHICLE 0x54B0F614…
ADD_VEHICLE_PHONE_EXPLOSIVE_DEVICE VEHICLE 0x99AD4CCC…
ADD_VEHICLE_STUCK_CHECK_WITH_WARP VEHICLE 0x2FA99230…
ADD_VEHICLE_UPSIDEDOWN_CHECK VEHICLE 0xB72E26D8…
ALLOW_AMBIENT_VEHICLES_TO_AVOID_ADVERSE_CONDITIONS VEHICLE 0xB264C4D2…
ALLOW_BOAT_BOOM_TO_ANIMATE VEHICLE 0x0F3B4D4E…
ALLOW_TRAIN_TO_BE_REMOVED_BY_POPULATION VEHICLE 0x2310A8F9…
APPLY_EMP_EFFECT VEHICLE 0x249249D7…
ARE_ALL_VEHICLE_WINDOWS_INTACT VEHICLE 0x11D862A3…
ARE_ANY_VEHICLE_SEATS_FREE VEHICLE 0x2D34FC3B…
ARE_FOLDING_WINGS_DEPLOYED VEHICLE 0xAEF12960…
ARE_PLANE_CONTROL_PANELS_INTACT VEHICLE 0xF78F94D6…
ARE_PLANE_PROPELLERS_INTACT VEHICLE 0x755D6D52…
ARE_WINGS_OF_PLANE_INTACT VEHICLE 0x5991A014…
ATTACH_CONTAINER_TO_HANDLER_FRAME_WHEN_LINED_UP VEHICLE 0x6A98C2EC…
ATTACH_ENTITY_TO_CARGOBOB VEHICLE 0xA1DD82F3…
ATTACH_VEHICLE_ON_TO_TRAILER VEHICLE 0x16B5E274…
ATTACH_VEHICLE_TO_CARGOBOB VEHICLE 0x4127F1D8…
ATTACH_VEHICLE_TO_TOW_TRUCK VEHICLE 0x29A16F8D…
ATTACH_VEHICLE_TO_TRAILER VEHICLE 0x3C7D42D5…
BRING_VEHICLE_TO_HALT VEHICLE 0x260BE8F0…
CAN_ANCHOR_BOAT_HERE VEHICLE 0x26C10ECB…
CAN_ANCHOR_BOAT_HERE_IGNORE_PLAYERS VEHICLE 0x24F4121D…
CAN_CARGOBOB_PICK_UP_ENTITY VEHICLE 0x2C1D8B3B…
CAN_SHUFFLE_SEAT VEHICLE 0x30785D90…
CLEAR_LAST_DRIVEN_VEHICLE VEHICLE 0xE01903C4…
CLEAR_NITROUS VEHICLE 0xC889AE92…
CLEAR_VEHICLE_CUSTOM_PRIMARY_COLOUR VEHICLE 0x55E1D275…
CLEAR_VEHICLE_CUSTOM_SECONDARY_COLOUR VEHICLE 0x5FFBDEEC…
CLEAR_VEHICLE_GENERATOR_AREA_OF_INTEREST VEHICLE 0x0A436B86…
CLEAR_VEHICLE_PETROLTANK_FIRE_CULPRIT VEHICLE 0x4419966C…
CLEAR_VEHICLE_PHONE_EXPLOSIVE_DEVICE VEHICLE 0xAA3F739A…
CLEAR_VEHICLE_ROUTE_HISTORY VEHICLE 0x6D6AF961…
CLOSE_BOMB_BAY_DOORS VEHICLE 0x35560417…
CONTROL_LANDING_GEAR VEHICLE 0xCFC8BE9A…
COPY_VEHICLE_DAMAGES VEHICLE 0xE44A9823…
CREATE_MISSION_TRAIN VEHICLE 0x63C6CCA8…
CREATE_PICK_UP_ROPE_FOR_CARGOBOB VEHICLE 0x7BEB0C7A…
VEHICLE
_SET_DRIFT_SLIP_ANGLE_LIMITS
VEHICLE::_SET_DRIFT_SLIP_ANGLE_LIMITS(Vehicle vehicle, float durationScalar, float amplitudeScalar, float slipAngleLimit)
0xDAF4C98C18AC6F06 📋
📝 Parameters 4
Quick Fill: 💡 Leave empty to use type-hinted values
Vehicle vehicle
(integer)
float durationScalar
(float)
float amplitudeScalar
(float)
float slipAngleLimit
(float)
↩️ Return Value
void — Void (no return)
💬 Comment
First two floats relate to rumble, the last is a threshold
ℹ️ Metadata
Build: 3095

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VEHICLE::_SET_DRIFT_SLIP_ANGLE_LIMITS(Vehicle vehicle, float durationScalar, float amplitudeScalar, float slipAngleLimit)