6,701 Natives
45 Namespaces
6,701 Results
🔍
📋 Natives 6,701 total
SET_VEHICLE_BOMB_AMMO VEHICLE 0xF4B2ED59…
SET_VEHICLE_BRAKE VEHICLE 0xE4E2FD32…
SET_VEHICLE_BRAKE_LIGHTS VEHICLE 0x92B35082…
SET_VEHICLE_BROKEN_PARTS_DONT_AFFECT_AI_HANDLING VEHICLE 0xC361AA04…
SET_VEHICLE_BULLDOZER_ARM_POSITION VEHICLE 0xF8EBCCC9…
SET_VEHICLE_BURNOUT VEHICLE 0xFB879444…
SET_VEHICLE_CAN_BE_TARGETTED VEHICLE 0x3750146A…
SET_VEHICLE_CAN_BE_USED_BY_FLEEING_PEDS VEHICLE 0x300504B2…
SET_VEHICLE_CAN_BE_VISIBLY_DAMAGED VEHICLE 0x4C7028F7…
SET_VEHICLE_CAN_BREAK VEHICLE 0x59BF8C3D…
SET_VEHICLE_CAN_DEFORM_WHEELS VEHICLE 0x0CDDA42F…
SET_VEHICLE_CAN_EJECT_PASSENGERS_IF_LOCKED VEHICLE 0x065D03A9…
SET_VEHICLE_CAN_ENGINE_MISSFIRE VEHICLE 0x206BC5DC…
SET_VEHICLE_CAN_LEAK_OIL VEHICLE 0x51BB2D88…
SET_VEHICLE_CAN_LEAK_PETROL VEHICLE 0x19254724…
SET_VEHICLE_CAN_SAVE_IN_GARAGE VEHICLE 0x428BACCD…
SET_VEHICLE_CAUSES_SWERVING VEHICLE 0x9849DE24…
SET_VEHICLE_CEILING_HEIGHT VEHICLE 0xA4641306…
SET_VEHICLE_CHEAT_POWER_INCREASE VEHICLE 0xB59E4BD3…
SET_VEHICLE_COLOUR_COMBINATION VEHICLE 0x33E8CD33…
SET_VEHICLE_COLOURS VEHICLE 0x4F1D4BE3…
SET_VEHICLE_COMBAT_MODE VEHICLE 0x36DE1095…
SET_VEHICLE_COUNTERMEASURE_AMMO VEHICLE 0x9BDA23BF…
SET_VEHICLE_CUSTOM_PATH_NODE_STREAMING_RADIUS VEHICLE 0x182F266C…
SET_VEHICLE_CUSTOM_PRIMARY_COLOUR VEHICLE 0x7141766F…
SET_VEHICLE_CUSTOM_SECONDARY_COLOUR VEHICLE 0x36CED73B…
SET_VEHICLE_DAMAGE VEHICLE 0xA1DD317E…
SET_VEHICLE_DAMAGE_SCALE VEHICLE 0x4E20D2A6…
SET_VEHICLE_DAMAGE_SCALES VEHICLE 0x9640E30A…
SET_VEHICLE_DEFORMATION_FIXED VEHICLE 0x953DA1E1…
SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME VEHICLE 0x245A6883…
SET_VEHICLE_DETONATION_MODE VEHICLE 0x82E0AC41…
SET_VEHICLE_DIRT_LEVEL VEHICLE 0x79D3B596…
SET_VEHICLE_DISABLE_COLLISION_UPON_CREATION VEHICLE 0xAF60E6A2…
SET_VEHICLE_DISABLE_HEIGHT_MAP_AVOIDANCE VEHICLE 0x8AA9180D…
SET_VEHICLE_DISABLE_TOWING VEHICLE 0x2B6747FA…
SET_VEHICLE_DONT_TERMINATE_TASK_WHEN_ACHIEVED VEHICLE 0x76D26A22…
SET_VEHICLE_DOOR_AUTO_LOCK VEHICLE 0x3B458DDB…
SET_VEHICLE_DOOR_BROKEN VEHICLE 0xD4D4F6A4…
SET_VEHICLE_DOOR_CONTROL VEHICLE 0xF2BFA043…
SET_VEHICLE_DOOR_LATCHED VEHICLE 0xA5A9653A…
SET_VEHICLE_DOOR_OPEN VEHICLE 0x7C65DAC7…
SET_VEHICLE_DOOR_SHUT VEHICLE 0x93D9BD30…
SET_VEHICLE_DOORS_LOCKED VEHICLE 0xB664292E…
SET_VEHICLE_DOORS_LOCKED_FOR_ALL_PLAYERS VEHICLE 0xA2F80B8D…
SET_VEHICLE_DOORS_LOCKED_FOR_ALL_TEAMS VEHICLE 0x203B527D…
SET_VEHICLE_DOORS_LOCKED_FOR_NON_SCRIPT_PLAYERS VEHICLE 0x9737A371…
SET_VEHICLE_DOORS_LOCKED_FOR_PLAYER VEHICLE 0x517AAF68…
SET_VEHICLE_DOORS_LOCKED_FOR_TEAM VEHICLE 0xB81F6D4A…
SET_VEHICLE_DOORS_SHUT VEHICLE 0x781B3D62…
VEHICLE
SET_VEHICLE_BOMB_AMMO
VEHICLE::SET_VEHICLE_BOMB_AMMO(Vehicle vehicle, int bombCount)
0xF4B2ED59DEB5D774 📋
📝 Parameters 2
Quick Fill: 💡 Leave empty to use type-hinted values
Vehicle vehicle
(integer)
int bombCount
(integer)
↩️ Return Value
void — Void (no return)
💬 Comment
Sets the amount of bombs that this vehicle has. As far as I know, this does _not_ impact vehicle weapons or the ammo of those weapons in any way, it is just a way to keep track of the amount of bombs in a specific plane.
ℹ️ Metadata
Build: 1180

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VEHICLE::SET_VEHICLE_BOMB_AMMO(Vehicle vehicle, int bombCount)