6,701 Natives
45 Namespaces
6,701 Results
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📋 Natives 6,701 total
DRAW_DEBUG_LINE_WITH_TWO_COLOURS GRAPHICS 0xD8B9A8AC…
DRAW_DEBUG_SPHERE GRAPHICS 0xAAD68E1A…
DRAW_DEBUG_TEXT GRAPHICS 0x3903E216…
DRAW_DEBUG_TEXT_2D GRAPHICS 0xA3BB2E95…
DRAW_LIGHT_WITH_RANGE GRAPHICS 0xF2A1B277…
DRAW_LIGHT_WITH_RANGEEX GRAPHICS 0xF49E9A97…
DRAW_LINE GRAPHICS 0x6B725607…
DRAW_LOW_QUALITY_PHOTO_TO_PHONE GRAPHICS 0x1072F115…
DRAW_MARKER GRAPHICS 0x28477EC2…
DRAW_MARKER_EX GRAPHICS 0xE82728F0…
DRAW_MARKER_SPHERE GRAPHICS 0x799017F9…
DRAW_POLY GRAPHICS 0xAC267160…
DRAW_RECT GRAPHICS 0x3A618A21…
DRAW_SCALEFORM_MOVIE GRAPHICS 0x54972ADA…
DRAW_SCALEFORM_MOVIE_3D GRAPHICS 0x87D51D72…
DRAW_SCALEFORM_MOVIE_3D_SOLID GRAPHICS 0x1CE592FD…
DRAW_SCALEFORM_MOVIE_FULLSCREEN GRAPHICS 0x0DF60692…
DRAW_SCALEFORM_MOVIE_FULLSCREEN_MASKED GRAPHICS 0xCF537FDE…
DRAW_SHADOWED_SPOT_LIGHT GRAPHICS 0x5BCA583A…
DRAW_SPOT_LIGHT GRAPHICS 0xD0F64B26…
DRAW_SPRITE GRAPHICS 0xE7FFAE5E…
DRAW_SPRITE_ARX GRAPHICS 0x2D3B147A…
DRAW_SPRITE_ARX_WITH_UV GRAPHICS 0x95812F9B…
DRAW_SPRITE_NAMED_RENDERTARGET GRAPHICS 0x2BC54A81…
DRAW_TEXTURED_POLY GRAPHICS 0x29280002…
DRAW_TEXTURED_POLY_WITH_THREE_COLOURS GRAPHICS 0x736D7AA1…
DRAW_TV_CHANNEL GRAPHICS 0xFDDC2B4E…
ENABLE_ALIEN_BLOOD_VFX GRAPHICS 0x9DCE1F0F…
ENABLE_CLOWN_BLOOD_VFX GRAPHICS 0xD8214905…
ENABLE_MOON_CYCLE_OVERRIDE GRAPHICS 0x2C328AF1…
ENABLE_MOVIE_KEYFRAME_WAIT GRAPHICS 0x74C18003…
ENABLE_MOVIE_SUBTITLES GRAPHICS 0x873FA65C…
ENABLE_PROCOBJ_CREATION GRAPHICS 0x5DEBD9C4…
END_PETROL_TRAIL_DECALS GRAPHICS 0x0A123435…
END_SCALEFORM_MOVIE_METHOD GRAPHICS 0xC6796A8F…
END_SCALEFORM_MOVIE_METHOD_RETURN_VALUE GRAPHICS 0xC50AA39A…
END_TEXT_COMMAND_SCALEFORM_STRING GRAPHICS 0x362E2D3F…
END_TEXT_COMMAND_UNPARSED_SCALEFORM_STRING GRAPHICS 0xAE4E8157…
FADE_DECALS_IN_RANGE GRAPHICS 0xD77EDADB…
FADE_UP_PED_LIGHT GRAPHICS 0xC9B18B46…
FORCE_EXPOSURE_READBACK GRAPHICS 0x814AF7DC…
FORCE_PARTICLE_FX_IN_VEHICLE_INTERIOR GRAPHICS 0xBA0127DA…
FORCE_POSTFX_BULLET_IMPACTS_AFTER_HUD GRAPHICS 0x9B079E52…
FORCE_RENDER_IN_GAME_UI GRAPHICS 0xDC459CFA…
FREE_MEMORY_FOR_HIGH_QUALITY_PHOTO GRAPHICS 0xD801CC02…
FREE_MEMORY_FOR_LOW_QUALITY_PHOTO GRAPHICS 0x6A12D888…
FREE_MEMORY_FOR_MISSION_CREATOR_PHOTO GRAPHICS 0x0A46AF8A…
FREE_MEMORY_FOR_MISSION_CREATOR_PHOTO_PREVIEW GRAPHICS 0x346EF3EC…
GET_ACTUAL_SCREEN_RESOLUTION GRAPHICS 0x873C9F31…
GET_ASPECT_RATIO GRAPHICS 0xF1307EF6…
GRAPHICS
DRAW_DEBUG_LINE_WITH_TWO_COLOURS
GRAPHICS::DRAW_DEBUG_LINE_WITH_TWO_COLOURS(float x1, float y1, float z1, float x2, float y2, float z2, int r1, int g1, int b1, int r2, int g2, int b2, int alpha1, int alpha2)
0xD8B9A8AC5608FF94 📋
📝 Parameters 14
Quick Fill: 💡 Leave empty to use type-hinted values
float x1
(float)
float y1
(float)
float z1
(float)
float x2
(float)
float y2
(float)
float z2
(float)
int r1
(integer)
int g1
(integer)
int b1
(integer)
int r2
(integer)
int g2
(integer)
int b2
(integer)
int alpha1
(integer)
int alpha2
(integer)
↩️ Return Value
void — Void (no return)
💬 Comment
NOTE: Debugging functions are not present in the retail version of the game.
ℹ️ Metadata
Build: 323

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GRAPHICS::DRAW_DEBUG_LINE_WITH_TWO_COLOURS(float x1, float y1, float z1, float x2, float y2, float z2, int r1, int g1, int b1, int r2, int g2, int b2, int alpha1, int alpha2)