📋 Natives
6,701 total
GET_VEHICLE_NODE_PROPERTIES
PATH
0x0568566A…
IS_NAVMESH_LOADED_IN_AREA
PATH
0xF813C7E6…
IS_NAVMESH_REQUIRED_REGION_IN_USE
PATH
0x705A8440…
IS_POINT_ON_ROAD
PATH
0x125BF4AB…
IS_VEHICLE_NODE_ID_VALID
PATH
0x1EAF30FC…
LOAD_ALL_PATH_NODES
PATH
0xC2AB6BFE…
REMOVE_NAVMESH_BLOCKING_OBJECT
PATH
0x46399A78…
REMOVE_NAVMESH_REQUIRED_REGIONS
PATH
0x916F0A3C…
REQUEST_PATH_NODES_IN_AREA_THIS_FRAME
PATH
0x07FB139B…
SET_ALLOW_STREAM_HEIST_ISLAND_NODES
PATH
0xF74B1FFA…
SET_ALLOW_STREAM_PROLOGUE_NODES
PATH
0x228E5C6A…
SET_AMBIENT_PED_RANGE_MULTIPLIER_THIS_FRAME
PATH
0x0B919E1F…
SET_GPS_DISABLED_ZONE
PATH
0xDC20483C…
SET_GPS_DISABLED_ZONE_AT_INDEX
PATH
0xD0BC1C6F…
SET_IGNORE_NO_GPS_FLAG
PATH
0x72751156…
SET_IGNORE_NO_GPS_FLAG_UNTIL_FIRST_NORMAL_NODE
PATH
0x1FC289A0…
SET_PED_PATHS_BACK_TO_ORIGINAL
PATH
0xE04B48F2…
SET_PED_PATHS_IN_AREA
PATH
0x34F060F4…
SET_ROADS_BACK_TO_ORIGINAL
PATH
0x1EE7063B…
SET_ROADS_BACK_TO_ORIGINAL_IN_ANGLED_AREA
PATH
0x0027501B…
SET_ROADS_IN_ANGLED_AREA
PATH
0x1A5AA120…
SET_ROADS_IN_AREA
PATH
0xBF1A602B…
UPDATE_NAVMESH_BLOCKING_OBJECT
PATH
0x109E9937…
_BLOCK_PED_FROM_WRITHING_WHEN_INJURED
PED
0x5CBD1684…
_GENERATE_PED_DAMAGE_EVENT
PED
0x6D1FCD09…
_HAS_PED_CLEAR_LOS_TO_ENTITY
PED
0xA32ABFEB…
_SET_BLOCK_AMBIENT_PEDS_FROM_DROPPING_WEAPONS_THIS_FRAME
PED
0xC73EFFC5…
_SET_PED_SURVIVES_BEING_OUT_OF_WATER
PED
0x100CD221…
ADD_ARMOUR_TO_PED
PED
0x5BA652A0…
ADD_PED_DECORATION_FROM_HASHES
PED
0x5F5D1665…
ADD_PED_DECORATION_FROM_HASHES_IN_CORONA
PED
0x5619BFA0…
ADD_RELATIONSHIP_GROUP
PED
0xF372BC22…
ADD_SCENARIO_BLOCKING_AREA
PED
0x1B5C85C6…
APPLY_DAMAGE_TO_PED
PED
0x697157CE…
APPLY_PED_BLOOD
PED
0x83F7E01C…
APPLY_PED_BLOOD_BY_ZONE
PED
0x3311E47B…
APPLY_PED_BLOOD_DAMAGE_BY_ZONE
PED
0x816F6981…
APPLY_PED_BLOOD_SPECIFIC
PED
0xEF0D582C…
APPLY_PED_DAMAGE_DECAL
PED
0x397C38AA…
APPLY_PED_DAMAGE_PACK
PED
0x46DF9187…
ATTACH_SYNCHRONIZED_SCENE_TO_ENTITY
PED
0x272E4723…
BLOCK_PED_FROM_GENERATING_DEAD_BODY_EVENTS_WHEN_DEAD
PED
0xE43A13C9…
CAN_CREATE_RANDOM_BIKE_RIDER
PED
0xEACEEDA8…
CAN_CREATE_RANDOM_COPS
PED
0x5EE2CAFF…
CAN_CREATE_RANDOM_DRIVER
PED
0xB8EB95E5…
CAN_CREATE_RANDOM_PED
PED
0x3E8349C0…
CAN_KNOCK_PED_OFF_VEHICLE
PED
0x51AC07A4…
CAN_PED_IN_COMBAT_SEE_TARGET
PED
0xEAD42DE3…
CAN_PED_RAGDOLL
PED
0x128F79ED…
CAN_PED_SEE_HATED_PED
PED
0x6CD5A433…
PATH
GET_VEHICLE_NODE_PROPERTIES
PATH::GET_VEHICLE_NODE_PROPERTIES(float x, float y, float z, int* density, int* flags)
0x0568566ACBB5DEDC 📋
📝 Parameters
5
float
x
(float)
float
y
(float)
float
z
(float)
int*
density
(pointer)
int*
flags
(pointer)
↩️ Return Value
BOOL
— Boolean (true/false)
💬 Comment
ℹ️ Metadata
Build:
323
Copy Native copies the entire native to clipboard (Ex: Namespace::Native(Ped param1, Hash param2))
PATH::GET_VEHICLE_NODE_PROPERTIES(float x, float y, float z, int* density, int* flags)
Density is a value between 0 and 15, indicating how busy the road is.
Flags is a bit field.