📋 Natives
7,132 total
_INVENTORY_EQUIP_ITEM_WITH_GUID
INVENTORY
0x734311E2…
_INVENTORY_FITS_SLOT_ID
INVENTORY
0x780C5B9A…
_INVENTORY_GET_CHILDREN_COUNT
INVENTORY
0xE843D21A…
_INVENTORY_GET_FULL_INVENTORY_ITEM_DATA
INVENTORY
0x025A1B1F…
_INVENTORY_GET_INVENTORY_ID_FROM_PED
INVENTORY
0x13D234A2…
_INVENTORY_GET_INVENTORY_ITEM_CHILD
INVENTORY
0xCD9A485F…
_INVENTORY_GET_INVENTORY_ITEM_COMPATIBLE_SLOTS
INVENTORY
0x9AC53CB6…
_INVENTORY_GET_INVENTORY_ITEM_COUNT_WITH_GUID
INVENTORY
0xC97E0D23…
_INVENTORY_GET_INVENTORY_ITEM_COUNT_WITH_ITEMID
INVENTORY
0xE787F05D…
_INVENTORY_GET_INVENTORY_ITEM_DESCRIPTION_HASH
INVENTORY
0xA4550FE9…
_INVENTORY_GET_INVENTORY_ITEM_EQUIPPED_IN_SLOT
INVENTORY
0xBE012571…
_INVENTORY_GET_INVENTORY_ITEM_EQUIPPED_IN_SLOT_BY_REF
INVENTORY
0x22E590F1…
_INVENTORY_GET_INVENTORY_ITEM_FIT_SLOT
INVENTORY
0xB991FE16…
_INVENTORY_GET_INVENTORY_ITEM_HIDDEN
INVENTORY
0xF9933164…
_INVENTORY_GET_INVENTORY_ITEM_IN_USE
INVENTORY
0x70E3A884…
_INVENTORY_GET_INVENTORY_ITEM_INSPECTION_INFO
INVENTORY
0x0C093C17…
_INVENTORY_GET_INVENTORY_ITEM_IS_ANIMAL_PELT
INVENTORY
0x4AEF1FB5…
_INVENTORY_GET_INVENTORY_ITEM_LAST_CREATION
INVENTORY
0x112BCA29…
_INVENTORY_GET_INVENTORY_ITEM_SOUND
INVENTORY
0x2E1CDC1F…
_INVENTORY_GET_INVENTORY_ITEM_WEAPON_COPY_ID
INVENTORY
0xAB5F1274…
_INVENTORY_GET_IS_INVENTORY_ITEM_SOUND_VALID
INVENTORY
0x2BAE4880…
_INVENTORY_GET_ITEM_EXPIRY_TIME
INVENTORY
0x4A606C17…
_INVENTORY_GET_ITEM_FROM_COLLECTION_INDEX
INVENTORY
0x82FA24C3…
_INVENTORY_IS_GUID_VALID
INVENTORY
0xB881CA83…
_INVENTORY_IS_INVENTORY_ITEM_EQUIPPED
INVENTORY
0x3D10D717…
_INVENTORY_IS_INVENTORY_ITEM_FLAG_ENABLED
INVENTORY
0x245D0765…
_INVENTORY_IS_ITEM_EXPIRED
INVENTORY
0x0137C77A…
_INVENTORY_IS_PLAYER_INVENTORY_MIRRORING_TRANSACTIONS
INVENTORY
0xFC7563F4…
_INVENTORY_IS_USING_BACKUP_INVENTORY
INVENTORY
0x7C7E4AB7…
_INVENTORY_MOVE_INVENTORY_ITEM
INVENTORY
0xDCCAA7C3…
_INVENTORY_RELEASE_ITEM_COLLECTION
INVENTORY
0x42A2F33A…
_INVENTORY_REMOVE_INVENTORY_ITEM_WITH_GUID
INVENTORY
0x3E4E8114…
_INVENTORY_REMOVE_INVENTORY_ITEM_WITH_ITEMID
INVENTORY
0xB4158C8C…
_INVENTORY_REMOVE_INVENTORY_ITEMS
INVENTORY
0x5D6182F3…
_INVENTORY_SET_INVENTORY_ITEM_HIDDEN
INVENTORY
0x9A113C66…
_INVENTORY_SET_INVENTORY_ITEM_HIDDEN_2
INVENTORY
0xD740F11F…
_INVENTORY_SET_INVENTORY_ITEM_IN_USE
INVENTORY
0x65A5F70F…
_INVENTORY_SET_INVENTORY_ITEM_INSPECTION_ENABLED
INVENTORY
0x227522FD…
_INVENTORY_SET_INVENTORY_ITEM_WEATHER_EFFECTIVENESS
INVENTORY
0x6D2F9877…
_INVENTORY_SWAP_INVENTORY_ITEM
INVENTORY
0xF2753D69…
_INVENTORY_UPDATE_INVENTORY_ITEM
INVENTORY
0xD80A8854…
_INVENTORY_USE_BACKUP_INVENTORY
INVENTORY
0xE36D4A38…
_INVENTORY_USE_MISSION_INVENTORY
INVENTORY
0xA6AA9F56…
_INVENTORY_USE_SATCHEL_ITEM
INVENTORY
0x46743BBF…
_SET_CARRIABLE_CARRY_ACTION_PROMPT_OVERRIDE
INVENTORY
0xF666EF30…
_SET_ITEM_PROMPT_INFO_REQUEST
INVENTORY
0xFD41D1D4…
_SET_USE_MISSION_INVENTORY
INVENTORY
0x597F571D…
INVENTORY_COPY_MP_INVENTORY_TO_MISSION_INVENTORY
INVENTORY
0x644CCB76…
INVENTORY_DISABLE_MISSION_INVENTORY_PICKUPS
INVENTORY
0xE1F389F0…
INVENTORY_GET_CHILDREN_IN_SLOT_COUNT
INVENTORY
0x033EE4B8…
INVENTORY
_INVENTORY_EQUIP_ITEM_WITH_GUID
INVENTORY::_INVENTORY_EQUIP_ITEM_WITH_GUID(int inventoryId, Any* guid, BOOL bEquipped)
0x734311E2852760D0 📋
📝 Parameters
3
int
inventoryId
(integer)
Any*
guid
(pointer)
BOOL
bEquipped
(bool)
↩️ Return Value
BOOL
— Boolean (true/false)
ℹ️ Metadata
Build:
1207
Copy Native copies the entire native to clipboard (Ex: Namespace::Native(Ped param1, Hash param2))
INVENTORY::_INVENTORY_EQUIP_ITEM_WITH_GUID(int inventoryId, Any* guid, BOOL bEquipped)